This results in the same camera move speed, but it's now a lot smoother than before. For example, My mouse DPI is set to 600 for desktop usage, so for SpongeBob I increased it to 12,000 and set the sensitvity in Input.ini to 0.0035. SpongeBob SquarePants: Battle for Bikini Bottom Rehydrated is a platform video game based on the Nickelodeon animated series SpongeBob SquarePants. Don't forget to save this file when you are done.įor anyone whose camera movement feels "stuttery", the only fix is to increase your native mouse DPI (can only be done if your mouse has software that allows for this kind of thing, such as Logitech or Razer Gaming software – cheap $5 mice ususally have a fixed DPI that can't be changed) and lower the sensitivity in input.ini accordingly. But really, you can play around with it and try any value you might like. If your camera feels too fast, try halving it to 0.035. 0.07 is the default value in Unreal Engine 4. Now you can change the mouse sensitivity.
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